toregoto.blogg.se

Tank buster hard mode
Tank buster hard mode







tank buster hard mode

The player should still stay on the lookout for Tankbuster, as it will now track a target. The boss's hands can be assessed, but are not needed for Enemy Intel completion.Īfter losing 2/3 of its HP, Airbuster takes to the air and becomes unreachable by melee attacks until it flies in range. The Aibuster will use Merge (re-attaching its arms) after some time or if one of the arms is destroyed by the player. Aside from Tankbuster and the flame attack, the Airbuster will also employ Divide & Conquer, where it detaches its arms to the sides of the arena the arms will use Finger Beams regularly. Its short-range flame attack can also be deadly. It moves towards the entrance of the reactor, and uses a powerful attack called Tankbuster, firing a continuous straight beam of energy for heavy damage if it hits. When Airbuster has lost around 1/3 of its HP, it changes tactics. Airbuster is weak to Lightning and Wind elements, Lightning being best for staggering it. It uses various abilities, the most common being normal gunfire, as well two very dangerous attacks: Finger Beam and EM Depth Charge, both that can stun if any party member is stunned, Airbuster targets them with Big Bomber, which deals massive damage. The Airbuster is a threat to be reckoned with even when fought from two sides. The party is separated as the battle starts, with Cloud being alone on one side, and Barret and Tifa on the other. Sewer rats of Avalanche, pawns of Wutai! The people of Midgar will now see you for the cowards you are! Removing M-units has no effect on the boss's behavior, but nets the player some items instead. Removing the big bomber shells will reduce Airbuster's damage output and ammunition, and it uses its Big Bomber less often. Removing AI programming cores makes Airbuster less susceptible to using Finger Beam and EM Field. Before the boss battle, the player can optionally visit the disposal room to collect the items they disposed of as spoils. The player finds key cards in the control rooms where they can choose which parts to dispose of. Hard Mode: A detached arm binds a target during Tankbuster, but will release if sustaining 1% of its total HP in damage or hit by an ability.īefore the boss battle the player could sabotage the mech's deployment by making sure some parts do not get installed in " Sentenced to Death". Hard Mode: A detached arm charges at a target. Hard Mode: Detached arms create a wall of electricity near the boss. The attack can be stopped by hitting the opened lower half with two abilities or a Limit Break.įires machine gun at a target behind itself.ĭeploys grenades at a target behind itself.įires machine gun at a target behind itself, piercing through many targets if possible.ĭeploys 3 charges (or more in phase 2, which release electrified orbs that stun those who come into contact for 8 seconds.ĭetaches arms (Divide and Conquer) and reattaches them (Merge).Ĭharges a cannon for 3 seconds before releasing a beam of energy.Įlectrifies its fists and slams down up to 5 times. Opens its lower half and soon releases bombs. Shoots electric beams from its hands that stun for 8 seconds if not blocking. = Physical damage = Magical damage Attack It is pressured for 3 seconds after sustaining damage equaling 8% of its max HP.It is pressured for 5 seconds after sustaining damage equaling 10% of its max HP.It is pressured for 5 seconds after sustaining damage equaling 8% of its max HP.The attacks used depend on the boss's HP.

tank buster hard mode

1.0 1.1 1.2 The arms can only be reduced to 1 HP they cannot be destroyed.









Tank buster hard mode